The DM Notebook





Value
Gemstones
10 gold each:
50 gold each:
100 gold each:
500 gold each:
1000 gold each:
5000 gold each:


PotionPriceRarityEffect
Potion of Minor Healing50CommonHeals the imbiber for 2d4 + 2 hit points
Potion of Standard Healing200UncommonHeals the imbiber for 4d4 + 4 hit points
Potion of Greater Healing500RareHeals the imbiber for 8d4 + 8 hit points
Potion of Superior Healing2000Very RareHeals the imbiber for 10d4 + 20 hit points
Oil of Health100RareCures any disease; removed blinded, deafened, paralyzed, and poisoned conditions.
Oil of Etherealness2000RareThe vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of the etherealness spell for 1 hour.
Oil of Sharpness3000Very RareThe vial has enough oil to coat one slashing or piercing weapon or up to 5 pieces of ammunition; 1 minute to apply. The coated item has a +3 bonus to attack and damage rolls for 1 hour.
Oil of Slipperiness600UncommonThe vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of a freedom of movement spell for 8 hours. The oil can be poured on the ground covering a 10-foot square, creating the grease spell effect for 8 hours.
Philter of Love90UncommonThe creature that drinks this potion will become charmed by the next creature it sees within 10 minutes for a duration of 1 hour.
Potion of Animal Friendship200UncommonCan perform the animal friendship spell (save DC 13) for 1 hour at will.
Potion of Clairvoyance1000RareGains the effect of the clairvoyance spell.
Potion of Climbing200CommonGains a climbing speed equivalent to its walking speed for 1 hour and gains advantage on Strength (Athletics) checks made to climb.
Potion of Cloud Giant Strength3000Very RareStrength score is increased to 27 for 1 hour.
Potion of Diminution200RareGains the “reduce” effect of the enlarge/reduce spell for 1d4 hours (no concentration required).
Potion of Fire Breath100UncommonBonus action to exhale fire at a target within 30 feet. The target must take 4d6 fire damage or succeed on a DC 13 Dexterity saving throw to halve the damage. The effect ends after exhaling fire 3 times, or after 1 hour.
Potion of Fire Giant Strength2500RareStrength score is increased to 25 for 1 hour.
Potion of Flying12000Very RareGains a flying speed equal to its walking speed for 1 hour.
Potion of Frost Giant Strength1750RareStrength score is increased to 23 for 1 hour.
Potion of Gaseous Form300RareGains the effect of the gaseous form spell for 1 hour (no concentration required).
Potion of Growth300UncommonGains the “enlarge” effect of the enlarge/reduce spell for 1d4 hours (no concentration required).
Potion of Heroism200RareGains 10 temporary HP that last for 1 hour as well as the effects of the bless spell (no concentration required) for the same duration.
Potion of Hill Giant Strength1350CommonStrength score is increased to 21 for 1 hour.
Potion of Invisibility200RareBecomes invisible for 1 hour along with anything it’s carrying or wearing. The effect ends early if the creature makes an attack or casts a spell.
Potion of Invulnerability3000CommonFor 1 minute after you drink this potion, you have Resistance to all damage.
Potion of Longevity10000Very RarePhysical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each subsequent time a creature drinks this potion, there is 10% cumulative chance that it will instead age 1d6 +6 years.
Potion of Mind Reading200RareGains the effect of the detect thoughts spell (save DC 13).
Potion of Poison100UncommonAn identify spell will reveal its true nature. When drunk, a creature takes 3d6 poison damage and must succeed on a DC 13 Constitution saving throw or be poisoned. If poisoned, the creature takes 3d6 poison damage at the start of each of its turns until the effect is ended. The creature can repeat the saving throw at the end of each of its turns. On a successful save, the damage on each subsequent turn is decreased by 1d6 until it hits 0.
Potion of Resistance300UncommonGrants resistance to one type of damage for 1 hour. The DM chooses the damage type.
Potion of Speed300Very RareGains the effect of the haste spell for 1 minute (no concentration required).
Potion of Stone Giant Strength1500RareStrength score is increased to 23 for 1 hour.
Potion of Storm Giant Strength15000LegendaryStrength score is increased to 29 for 1 hour.
Potion of Vitality1200Very RareExhaustion is removed and any diseases or poison effects are cured. For the next 24 hours, the creature regains the maximum number of HP for any Hit Die spent.
Potion of Water Breathing100UncommonCan breathe underwater for 1 hour.


The Gods Domains Alignment
Ro, Three-Faced God Justice, Order, Punishment Lawful Good
Mayrei, Eye in the Dark Tricky, Darkness, Stealth Chaotic Good
Illyualon, Thought Devourer Knowledge, Arcana, Magic True Neutral
Shay, Falling Sickle Life, Nature, Harvest Neutral Good
Thelicor, Vengeful Equilibrium Nature, Tempest, Balance Chaotic Evil
Verasha, Breathless Tide Sea, Undeath, Vengeance Lawful Evil
Krowne, Orken Father War, Tactics, Strategy Lawful Neutral
Bruune, Temptatious Embrace Grave, Eternity, Death True Neutral
Tareena, Lady of Luck Freedom, Luck, Travel Chaotic Neutral
Council of Justice: Ayruun Presides of the Council Lawful Neutral
Council of Justice: Treenos the Gavel Wielder Procedure of Law Lawful Neutral
Council of Justice: Yr-trok the Witness Observation of Law Lawful Neutral
Council of Justice: Enurune the Scale-bearer Judgment of Law Lawful Neutral
Council of Justice: The Faceless Execution Lawful Neutral
Council of Justice: Kuelrah the Binder Imprisonment Lawful Neutral
Admildesh, Breath of the North Cold, Wind, Arcana Chaotic Evil
Khenro, Lingering Hope Life, Mercy, Peace Neutral Good
Nyxalia, The Weeping Mourning, Suffering, Anguish Neutral Evil
Slythe Trickery, Manipulation, Deception Neutral Evil
Triumvirate of War: Hongrul Manglemaw, Riftbreaker Siege Warfare(Strategy) Chaotic Evil
Triumvirate of War: Angrus Bogban, Red Hawk of War Offensive Warfare(Tactics) Chaotic Evil
Triumvirate of War: Vesba Thornbelt, Warmaiden of a Thousand Spears Defensive Warfare(War) Chaotic Evil
Karazsha-Shiz, Aching Desires Love, Life, Lust Lawful Evil
The Storm Keeper Storms, Sky True Neutral
Akaroth, Hand of Bravery Valor Lawful Good